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Added load_palette. Labelled offset for paused and palette effect frame. Fixed fast moving water.
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@@ -1840,7 +1840,7 @@ void sub_6EA73F()
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{
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rct_window *w;
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if (RCT2_GLOBAL(0x009DEA6E, uint8) != 0)
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if (RCT2_GLOBAL(RCT2_ADDRESS_GAME_PAUSED, uint8) != 0)
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RCT2_GLOBAL(0x01423604, uint32)++;
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for (w = RCT2_LAST_WINDOW; w >= g_window_list; w--) {
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