From 0ee3c45d375ce434c879826339f75fed6f1a0bf5 Mon Sep 17 00:00:00 2001 From: Ted John Date: Sun, 25 Feb 2018 02:40:36 +0000 Subject: [PATCH] Fix #7196: Crowd Noises Absent Sounds loaded into memory that matched the target audio format were returning a failed result. --- src/openrct2-ui/audio/MemoryAudioSource.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/openrct2-ui/audio/MemoryAudioSource.cpp b/src/openrct2-ui/audio/MemoryAudioSource.cpp index ab50144759..97e1b994c6 100644 --- a/src/openrct2-ui/audio/MemoryAudioSource.cpp +++ b/src/openrct2-ui/audio/MemoryAudioSource.cpp @@ -206,7 +206,7 @@ namespace OpenRCT2 { namespace Audio auto source = new MemoryAudioSource(); if (source->LoadCSS1(path.c_str(), index)) { - if (targetFormat != nullptr) + if (targetFormat != nullptr && source->GetFormat() != *targetFormat) { if (!source->Convert(targetFormat)) { @@ -228,7 +228,7 @@ namespace OpenRCT2 { namespace Audio auto source = new MemoryAudioSource(); if (source->LoadWAV(path.c_str())) { - if (targetFormat != nullptr) + if (targetFormat != nullptr && source->GetFormat() != *targetFormat) { if (!source->Convert(targetFormat)) {