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mirror of https://github.com/OpenRCT2/OpenRCT2 synced 2026-01-21 14:02:59 +01:00

Rename members of PeepActionType

This commit is contained in:
Gymnasiast
2025-10-05 01:31:19 +02:00
parent e3204c95e6
commit 0cb04754fb
7 changed files with 278 additions and 278 deletions

View File

@@ -340,7 +340,7 @@ bool Peep::IsOnPathBlockedByVehicle() const
PeepAnimationType Peep::GetAnimationType()
{
if (IsActionInterruptable())
{ // PeepActionType::None1 or PeepActionType::None2
{ // PeepActionType::none1 or PeepActionType::none2
return PeepSpecialSpriteToAnimationGroupMap[SpecialSprite];
}
@@ -350,7 +350,7 @@ PeepAnimationType Peep::GetAnimationType()
}
Guard::Assert(
EnumValue(Action) >= std::size(PeepActionToAnimationGroupMap) && Action < PeepActionType::Idle,
EnumValue(Action) >= std::size(PeepActionToAnimationGroupMap) && Action < PeepActionType::idle,
"Invalid peep action %u", EnumValue(Action));
return PeepAnimationType::Walking;
}
@@ -432,9 +432,9 @@ std::optional<CoordsXY> Peep::UpdateAction(int16_t& xy_distance)
PROFILED_FUNCTION();
_backupAnimationImageIdOffset = AnimationImageIdOffset;
if (Action == PeepActionType::Idle)
if (Action == PeepActionType::idle)
{
Action = PeepActionType::Walking;
Action = PeepActionType::walking;
}
CoordsXY differenceLoc = GetLocation();
@@ -454,7 +454,7 @@ std::optional<CoordsXY> Peep::UpdateAction(int16_t& xy_distance)
if (!UpdateActionAnimation())
{
AnimationImageIdOffset = 0;
Action = PeepActionType::Walking;
Action = PeepActionType::walking;
UpdateCurrentAnimationType();
return { { x, y } };
}
@@ -462,7 +462,7 @@ std::optional<CoordsXY> Peep::UpdateAction(int16_t& xy_distance)
// Should we throw up, and are we at the frame where sick appears?
if (auto* guest = As<Guest>(); guest != nullptr)
{
if (Action == PeepActionType::ThrowUp && AnimationFrameNum == 15)
if (Action == PeepActionType::throwUp && AnimationFrameNum == 15)
{
guest->ThrowUp();
}
@@ -618,7 +618,7 @@ void Peep::PickupAbort(int32_t old_x)
if (x != kLocationNull)
{
SetState(PeepState::falling);
Action = PeepActionType::Walking;
Action = PeepActionType::walking;
SpecialSprite = 0;
AnimationImageIdOffset = 0;
AnimationType = PeepAnimationType::Walking;
@@ -667,7 +667,7 @@ GameActions::Result Peep::Place(const TileCoordsXYZ& location, bool apply)
{
MoveTo(destination);
SetState(PeepState::falling);
Action = PeepActionType::Walking;
Action = PeepActionType::walking;
SpecialSprite = 0;
AnimationImageIdOffset = 0;
AnimationType = PeepAnimationType::Walking;
@@ -749,12 +749,12 @@ void Peep::Remove()
*/
void Peep::UpdateFalling()
{
if (Action == PeepActionType::Drowning)
if (Action == PeepActionType::drowning)
{
// Check to see if we are ready to drown.
UpdateAction();
Invalidate();
if (Action == PeepActionType::Drowning)
if (Action == PeepActionType::drowning)
return;
if (Config::Get().notifications.GuestDied)
@@ -812,7 +812,7 @@ void Peep::UpdateFalling()
guest->InsertNewThought(PeepThoughtType::Drowning);
}
Action = PeepActionType::Drowning;
Action = PeepActionType::drowning;
AnimationFrameNum = 0;
AnimationImageIdOffset = 0;
@@ -1231,7 +1231,7 @@ void PeepApplause()
// Clap
if ((peep->State == PeepState::walking || peep->State == PeepState::queuing) && peep->IsActionInterruptableSafely())
{
peep->Action = PeepActionType::Clap;
peep->Action = PeepActionType::clap;
peep->AnimationFrameNum = 0;
peep->AnimationImageIdOffset = 0;
peep->UpdateCurrentAnimationType();
@@ -1265,7 +1265,7 @@ void Peep::FormatActionTo(Formatter& ft) const
switch (State)
{
case PeepState::falling:
ft.Add<StringId>(Action == PeepActionType::Drowning ? STR_DROWNING : STR_WALKING);
ft.Add<StringId>(Action == PeepActionType::drowning ? STR_DROWNING : STR_WALKING);
break;
case PeepState::one:
ft.Add<StringId>(STR_WALKING);
@@ -1520,12 +1520,12 @@ bool Peep::SetName(std::string_view value)
bool Peep::IsActionWalking() const
{
return Action == PeepActionType::Walking;
return Action == PeepActionType::walking;
}
bool Peep::IsActionIdle() const
{
return Action == PeepActionType::Idle;
return Action == PeepActionType::idle;
}
bool Peep::IsActionInterruptable() const
@@ -2309,8 +2309,8 @@ std::pair<uint8_t, TileElement*> Peep::PerformNextAction()
PeepActionType previousAction = Action;
if (Action == PeepActionType::Idle)
Action = PeepActionType::Walking;
if (Action == PeepActionType::idle)
Action = PeepActionType::walking;
auto* guest = As<Guest>();
if (State == PeepState::queuing && guest != nullptr)
@@ -2753,7 +2753,7 @@ void Peep::Paint(PaintSession& session, int32_t imageDirection) const
PeepAnimationType actionAnimationGroup = AnimationType;
uint8_t imageOffset = AnimationImageIdOffset;
if (Action == PeepActionType::Idle)
if (Action == PeepActionType::idle)
{
actionAnimationGroup = NextAnimationType;
imageOffset = 0;
@@ -2783,7 +2783,7 @@ void Peep::Paint(PaintSession& session, int32_t imageDirection) const
return;
// Can't display any accessories whilst drowning or clapping
if (Action == PeepActionType::Drowning || Action == PeepActionType::Clap)
if (Action == PeepActionType::drowning || Action == PeepActionType::clap)
return;
// There are only 6 walking frames available for each item,