mirror of
https://github.com/OpenRCT2/OpenRCT2
synced 2026-01-29 01:35:06 +01:00
Rename members of PeepActionType
This commit is contained in:
@@ -260,180 +260,180 @@ static struct
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PeepActionType action;
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PeepThoughtToActionFlag flags;
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} PeepThoughtToActionMap[] = {
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{ PeepActionType::ShakeHead, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PeepActionType::EmptyPockets, PEEP_THOUGHT_ACTION_NO_FLAGS },
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{ PeepActionType::Walking, PEEP_THOUGHT_ACTION_NO_FLAGS },
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{ PeepActionType::Walking, PEEP_THOUGHT_ACTION_NO_FLAGS },
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{ PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PeepActionType::Wow, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_SHOP_ITEM_SINGULAR },
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{ PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PeepActionType::Walking, PEEP_THOUGHT_ACTION_NO_FLAGS },
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{ PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_SHOP_ITEM_INDEFINITE },
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{ PeepActionType::ShakeHead, PEEP_THOUGHT_ACTION_FLAG_SHOP_ITEM_INDEFINITE },
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{ PeepActionType::Walking, PEEP_THOUGHT_ACTION_NO_FLAGS },
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{ PeepActionType::Walking, PEEP_THOUGHT_ACTION_NO_FLAGS },
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{ PeepActionType::Walking, PEEP_THOUGHT_ACTION_NO_FLAGS },
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{ PeepActionType::Wave, PEEP_THOUGHT_ACTION_NO_FLAGS },
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{ PeepActionType::Joy, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PeepActionType::CheckTime, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PeepActionType::Walking, PEEP_THOUGHT_ACTION_NO_FLAGS },
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{ PeepActionType::Walking, PEEP_THOUGHT_ACTION_NO_FLAGS },
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{ PeepActionType::Walking, PEEP_THOUGHT_ACTION_NO_FLAGS },
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{ PeepActionType::Walking, PEEP_THOUGHT_ACTION_NO_FLAGS },
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{ PeepActionType::Wave, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PeepActionType::Walking, PEEP_THOUGHT_ACTION_NO_FLAGS },
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{ PeepActionType::Wave, PEEP_THOUGHT_ACTION_NO_FLAGS },
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{ PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PeepActionType::Disgust, PEEP_THOUGHT_ACTION_NO_FLAGS },
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{ PeepActionType::Walking, PEEP_THOUGHT_ACTION_NO_FLAGS },
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{ PeepActionType::Walking, PEEP_THOUGHT_ACTION_NO_FLAGS },
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{ PeepActionType::Walking, PEEP_THOUGHT_ACTION_NO_FLAGS },
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{ PeepActionType::Walking, PEEP_THOUGHT_ACTION_NO_FLAGS },
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{ PeepActionType::Walking, PEEP_THOUGHT_ACTION_NO_FLAGS },
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{ PeepActionType::Walking, PEEP_THOUGHT_ACTION_NO_FLAGS },
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{ PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PeepActionType::Walking, PEEP_THOUGHT_ACTION_NO_FLAGS },
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{ PeepActionType::BeingWatched, PEEP_THOUGHT_ACTION_NO_FLAGS },
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{ PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PeepActionType::Walking, PEEP_THOUGHT_ACTION_NO_FLAGS },
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{ PeepActionType::ShakeHead, PEEP_THOUGHT_ACTION_NO_FLAGS },
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{ PeepActionType::Walking, PEEP_THOUGHT_ACTION_NO_FLAGS },
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{ PeepActionType::Walking, PEEP_THOUGHT_ACTION_NO_FLAGS },
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{ PeepActionType::Joy, PEEP_THOUGHT_ACTION_NO_FLAGS },
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{ PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PeepActionType::shakeHead, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PeepActionType::emptyPockets, PEEP_THOUGHT_ACTION_NO_FLAGS },
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{ PeepActionType::walking, PEEP_THOUGHT_ACTION_NO_FLAGS },
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{ PeepActionType::walking, PEEP_THOUGHT_ACTION_NO_FLAGS },
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{ PeepActionType::walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PeepActionType::wow, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PeepActionType::walking, PEEP_THOUGHT_ACTION_FLAG_SHOP_ITEM_SINGULAR },
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{ PeepActionType::walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PeepActionType::walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PeepActionType::walking, PEEP_THOUGHT_ACTION_NO_FLAGS },
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{ PeepActionType::walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PeepActionType::walking, PEEP_THOUGHT_ACTION_FLAG_SHOP_ITEM_INDEFINITE },
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{ PeepActionType::shakeHead, PEEP_THOUGHT_ACTION_FLAG_SHOP_ITEM_INDEFINITE },
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{ PeepActionType::walking, PEEP_THOUGHT_ACTION_NO_FLAGS },
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{ PeepActionType::walking, PEEP_THOUGHT_ACTION_NO_FLAGS },
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{ PeepActionType::walking, PEEP_THOUGHT_ACTION_NO_FLAGS },
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{ PeepActionType::wave, PEEP_THOUGHT_ACTION_NO_FLAGS },
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{ PeepActionType::joy, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PeepActionType::checkTime, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PeepActionType::walking, PEEP_THOUGHT_ACTION_NO_FLAGS },
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{ PeepActionType::walking, PEEP_THOUGHT_ACTION_NO_FLAGS },
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{ PeepActionType::walking, PEEP_THOUGHT_ACTION_NO_FLAGS },
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{ PeepActionType::walking, PEEP_THOUGHT_ACTION_NO_FLAGS },
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{ PeepActionType::wave, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PeepActionType::walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PeepActionType::walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PeepActionType::walking, PEEP_THOUGHT_ACTION_NO_FLAGS },
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{ PeepActionType::wave, PEEP_THOUGHT_ACTION_NO_FLAGS },
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{ PeepActionType::walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PeepActionType::walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PeepActionType::walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PeepActionType::disgust, PEEP_THOUGHT_ACTION_NO_FLAGS },
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{ PeepActionType::walking, PEEP_THOUGHT_ACTION_NO_FLAGS },
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{ PeepActionType::walking, PEEP_THOUGHT_ACTION_NO_FLAGS },
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{ PeepActionType::walking, PEEP_THOUGHT_ACTION_NO_FLAGS },
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{ PeepActionType::walking, PEEP_THOUGHT_ACTION_NO_FLAGS },
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{ PeepActionType::walking, PEEP_THOUGHT_ACTION_NO_FLAGS },
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{ PeepActionType::walking, PEEP_THOUGHT_ACTION_NO_FLAGS },
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{ PeepActionType::walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PeepActionType::walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PeepActionType::walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PeepActionType::walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PeepActionType::walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PeepActionType::walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PeepActionType::walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PeepActionType::walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PeepActionType::walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PeepActionType::walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PeepActionType::walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PeepActionType::walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PeepActionType::walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PeepActionType::walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PeepActionType::walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PeepActionType::walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PeepActionType::walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PeepActionType::walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PeepActionType::walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PeepActionType::walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PeepActionType::walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PeepActionType::walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PeepActionType::walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PeepActionType::walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PeepActionType::walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PeepActionType::walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PeepActionType::walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PeepActionType::walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PeepActionType::walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PeepActionType::walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PeepActionType::walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PeepActionType::walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
|
||||
{ PeepActionType::walking, PEEP_THOUGHT_ACTION_NO_FLAGS },
|
||||
{ PeepActionType::beingWatched, PEEP_THOUGHT_ACTION_NO_FLAGS },
|
||||
{ PeepActionType::walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
|
||||
{ PeepActionType::walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
|
||||
{ PeepActionType::walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
|
||||
{ PeepActionType::walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
|
||||
{ PeepActionType::walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
|
||||
{ PeepActionType::walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
|
||||
{ PeepActionType::walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
|
||||
{ PeepActionType::walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
|
||||
{ PeepActionType::walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
|
||||
{ PeepActionType::walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
|
||||
{ PeepActionType::walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
|
||||
{ PeepActionType::walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
|
||||
{ PeepActionType::walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
|
||||
{ PeepActionType::walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
|
||||
{ PeepActionType::walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
|
||||
{ PeepActionType::walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
|
||||
{ PeepActionType::walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
|
||||
{ PeepActionType::walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
|
||||
{ PeepActionType::walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
|
||||
{ PeepActionType::walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
|
||||
{ PeepActionType::walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
|
||||
{ PeepActionType::walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
|
||||
{ PeepActionType::walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
|
||||
{ PeepActionType::walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
|
||||
{ PeepActionType::walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
|
||||
{ PeepActionType::walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
|
||||
{ PeepActionType::walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
|
||||
{ PeepActionType::walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
|
||||
{ PeepActionType::walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
|
||||
{ PeepActionType::walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
|
||||
{ PeepActionType::walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
|
||||
{ PeepActionType::walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
|
||||
{ PeepActionType::walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
|
||||
{ PeepActionType::walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
|
||||
{ PeepActionType::walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
|
||||
{ PeepActionType::walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
|
||||
{ PeepActionType::walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
|
||||
{ PeepActionType::walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
|
||||
{ PeepActionType::walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
|
||||
{ PeepActionType::walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
|
||||
{ PeepActionType::walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
|
||||
{ PeepActionType::walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
|
||||
{ PeepActionType::walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
|
||||
{ PeepActionType::walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
|
||||
{ PeepActionType::walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
|
||||
{ PeepActionType::walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
|
||||
{ PeepActionType::walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
|
||||
{ PeepActionType::walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
|
||||
{ PeepActionType::walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
|
||||
{ PeepActionType::walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
|
||||
{ PeepActionType::walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
|
||||
{ PeepActionType::walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
|
||||
{ PeepActionType::walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
|
||||
{ PeepActionType::walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
|
||||
{ PeepActionType::walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
|
||||
{ PeepActionType::walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
|
||||
{ PeepActionType::walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
|
||||
{ PeepActionType::walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
|
||||
{ PeepActionType::walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
|
||||
{ PeepActionType::walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
|
||||
{ PeepActionType::walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
|
||||
{ PeepActionType::walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
|
||||
{ PeepActionType::walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
|
||||
{ PeepActionType::walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
|
||||
{ PeepActionType::walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
|
||||
{ PeepActionType::walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
|
||||
{ PeepActionType::walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
|
||||
{ PeepActionType::walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
|
||||
{ PeepActionType::walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
|
||||
{ PeepActionType::walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
|
||||
{ PeepActionType::walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
|
||||
{ PeepActionType::walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
|
||||
{ PeepActionType::walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
|
||||
{ PeepActionType::walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
|
||||
{ PeepActionType::walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
|
||||
{ PeepActionType::walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
|
||||
{ PeepActionType::walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
|
||||
{ PeepActionType::walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
|
||||
{ PeepActionType::walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
|
||||
{ PeepActionType::walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
|
||||
{ PeepActionType::walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
|
||||
{ PeepActionType::walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
|
||||
{ PeepActionType::walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
|
||||
{ PeepActionType::walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
|
||||
{ PeepActionType::walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
|
||||
{ PeepActionType::walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
|
||||
{ PeepActionType::walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
|
||||
{ PeepActionType::walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
|
||||
{ PeepActionType::walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
|
||||
{ PeepActionType::walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
|
||||
{ PeepActionType::walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
|
||||
{ PeepActionType::walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
|
||||
{ PeepActionType::walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
|
||||
{ PeepActionType::walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
|
||||
{ PeepActionType::walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
|
||||
{ PeepActionType::walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
|
||||
{ PeepActionType::walking, PEEP_THOUGHT_ACTION_NO_FLAGS },
|
||||
{ PeepActionType::shakeHead, PEEP_THOUGHT_ACTION_NO_FLAGS },
|
||||
{ PeepActionType::walking, PEEP_THOUGHT_ACTION_NO_FLAGS },
|
||||
{ PeepActionType::walking, PEEP_THOUGHT_ACTION_NO_FLAGS },
|
||||
{ PeepActionType::joy, PEEP_THOUGHT_ACTION_NO_FLAGS },
|
||||
{ PeepActionType::walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
|
||||
};
|
||||
|
||||
// These arrays contain the base minimum and maximum nausea ratings for peeps, based on their nausea tolerance level.
|
||||
@@ -534,7 +534,7 @@ void Guest::GivePassingGuestPizza(Guest& passingPeep)
|
||||
{
|
||||
if (passingPeep.IsActionInterruptableSafely())
|
||||
{
|
||||
passingPeep.Action = PeepActionType::Wave2;
|
||||
passingPeep.Action = PeepActionType::wave2;
|
||||
passingPeep.AnimationFrameNum = 0;
|
||||
passingPeep.AnimationImageIdOffset = 0;
|
||||
passingPeep.UpdateCurrentAnimationType();
|
||||
@@ -549,7 +549,7 @@ void Guest::MakePassingGuestSick(Guest& passingPeep)
|
||||
|
||||
if (passingPeep.IsActionInterruptableSafely())
|
||||
{
|
||||
passingPeep.Action = PeepActionType::ThrowUp;
|
||||
passingPeep.Action = PeepActionType::throwUp;
|
||||
passingPeep.AnimationFrameNum = 0;
|
||||
passingPeep.AnimationImageIdOffset = 0;
|
||||
passingPeep.UpdateCurrentAnimationType();
|
||||
@@ -597,7 +597,7 @@ void Guest::UpdateEasterEggInteractions()
|
||||
{
|
||||
if (IsActionInterruptableSafely())
|
||||
{
|
||||
Action = PeepActionType::Joy;
|
||||
Action = PeepActionType::joy;
|
||||
AnimationFrameNum = 0;
|
||||
AnimationImageIdOffset = 0;
|
||||
UpdateCurrentAnimationType();
|
||||
@@ -802,7 +802,7 @@ void Guest::UpdateMotivesIdle()
|
||||
{
|
||||
if (IsActionInterruptableSafely())
|
||||
{
|
||||
Action = PeepActionType::ThrowUp;
|
||||
Action = PeepActionType::throwUp;
|
||||
AnimationFrameNum = 0;
|
||||
AnimationImageIdOffset = 0;
|
||||
UpdateCurrentAnimationType();
|
||||
@@ -1298,7 +1298,7 @@ void Guest::UpdateSitting()
|
||||
MoveTo(loc);
|
||||
|
||||
Orientation = ((Var37 + 2) & 3) * 8;
|
||||
Action = PeepActionType::Idle;
|
||||
Action = PeepActionType::idle;
|
||||
NextAnimationType = PeepAnimationType::SittingIdle;
|
||||
SwitchNextAnimationType();
|
||||
|
||||
@@ -1315,7 +1315,7 @@ void Guest::UpdateSitting()
|
||||
if (!IsActionWalking())
|
||||
return;
|
||||
|
||||
Action = PeepActionType::Idle;
|
||||
Action = PeepActionType::idle;
|
||||
GuestTryGetUpFromSitting(*this);
|
||||
return;
|
||||
}
|
||||
@@ -1344,7 +1344,7 @@ void Guest::UpdateSitting()
|
||||
GuestTryGetUpFromSitting(*this);
|
||||
return;
|
||||
}
|
||||
Action = PeepActionType::SittingEatFood;
|
||||
Action = PeepActionType::sittingEatFood;
|
||||
AnimationFrameNum = 0;
|
||||
AnimationImageIdOffset = 0;
|
||||
UpdateCurrentAnimationType();
|
||||
@@ -1363,15 +1363,15 @@ void Guest::UpdateSitting()
|
||||
return;
|
||||
}
|
||||
|
||||
Action = PeepActionType::SittingLookAroundLeft;
|
||||
Action = PeepActionType::sittingLookAroundLeft;
|
||||
if (rand & 0x80000000u)
|
||||
{
|
||||
Action = PeepActionType::SittingLookAroundRight;
|
||||
Action = PeepActionType::sittingLookAroundRight;
|
||||
}
|
||||
|
||||
if (rand & 0x40000000u)
|
||||
{
|
||||
Action = PeepActionType::SittingCheckWatch;
|
||||
Action = PeepActionType::sittingCheckWatch;
|
||||
}
|
||||
AnimationFrameNum = 0;
|
||||
AnimationImageIdOffset = 0;
|
||||
@@ -2428,7 +2428,7 @@ void Guest::ReadMap()
|
||||
{
|
||||
if (IsActionInterruptableSafely())
|
||||
{
|
||||
Action = PeepActionType::ReadMap;
|
||||
Action = PeepActionType::readMap;
|
||||
AnimationFrameNum = 0;
|
||||
AnimationImageIdOffset = 0;
|
||||
UpdateCurrentAnimationType();
|
||||
@@ -3435,7 +3435,7 @@ void Guest::UpdateBuying()
|
||||
}
|
||||
else
|
||||
{
|
||||
Action = PeepActionType::WithdrawMoney;
|
||||
Action = PeepActionType::withdrawMoney;
|
||||
AnimationFrameNum = 0;
|
||||
AnimationImageIdOffset = 0;
|
||||
|
||||
@@ -4961,7 +4961,7 @@ void Guest::UpdateRideMazePathfinding()
|
||||
if (Energy > 80 && !(PeepFlags & PEEP_FLAGS_SLOW_WALK) && !ClimateIsPrecipitating()
|
||||
&& (ScenarioRand() & 0xFFFF) <= 2427)
|
||||
{
|
||||
Action = PeepActionType::Jump;
|
||||
Action = PeepActionType::jump;
|
||||
AnimationFrameNum = 0;
|
||||
AnimationImageIdOffset = 0;
|
||||
UpdateCurrentAnimationType();
|
||||
@@ -5478,11 +5478,11 @@ void Guest::UpdateWalking()
|
||||
PeepActionType NewAction = Action;
|
||||
|
||||
if (PeepFlags & PEEP_FLAGS_WAVING && (0xFFFF & ScenarioRand()) < 936)
|
||||
NewAction = PeepActionType::Wave2;
|
||||
NewAction = PeepActionType::wave2;
|
||||
else if (PeepFlags & PEEP_FLAGS_PHOTO && (0xFFFF & ScenarioRand()) < 936)
|
||||
NewAction = PeepActionType::TakePhoto;
|
||||
NewAction = PeepActionType::takePhoto;
|
||||
else if (PeepFlags & PEEP_FLAGS_PAINTING && (0xFFFF & ScenarioRand()) < 936)
|
||||
NewAction = PeepActionType::DrawPicture;
|
||||
NewAction = PeepActionType::drawPicture;
|
||||
|
||||
if (NewAction != Action)
|
||||
{
|
||||
@@ -5708,7 +5708,7 @@ void Guest::UpdateWaitingAtCrossing()
|
||||
return;
|
||||
}
|
||||
|
||||
Action = PeepActionType::Idle;
|
||||
Action = PeepActionType::idle;
|
||||
NextAnimationType = PeepAnimationType::WatchRide;
|
||||
SwitchNextAnimationType();
|
||||
|
||||
@@ -5716,7 +5716,7 @@ void Guest::UpdateWaitingAtCrossing()
|
||||
{
|
||||
if ((ScenarioRand() & 0xFFFF) <= 1310)
|
||||
{
|
||||
Action = PeepActionType::EatFood;
|
||||
Action = PeepActionType::eatFood;
|
||||
AnimationFrameNum = 0;
|
||||
AnimationImageIdOffset = 0;
|
||||
}
|
||||
@@ -5728,7 +5728,7 @@ void Guest::UpdateWaitingAtCrossing()
|
||||
|
||||
if ((ScenarioRand() & 0xFFFF) <= 64)
|
||||
{
|
||||
Action = PeepActionType::Wave2;
|
||||
Action = PeepActionType::wave2;
|
||||
AnimationFrameNum = 0;
|
||||
AnimationImageIdOffset = 0;
|
||||
}
|
||||
@@ -5792,7 +5792,7 @@ void Guest::UpdateQueuing()
|
||||
if (TimeInQueue >= 2000 && (0xFFFF & ScenarioRand()) <= 119)
|
||||
{
|
||||
// Eat Food/Look at watch
|
||||
Action = PeepActionType::EatFood;
|
||||
Action = PeepActionType::eatFood;
|
||||
AnimationFrameNum = 0;
|
||||
AnimationImageIdOffset = 0;
|
||||
UpdateCurrentAnimationType();
|
||||
@@ -5832,7 +5832,7 @@ void Guest::UpdateQueuing()
|
||||
case PeepAnimationGroup::Soup:
|
||||
case PeepAnimationGroup::Sandwich:
|
||||
// Eat food
|
||||
Action = PeepActionType::EatFood;
|
||||
Action = PeepActionType::eatFood;
|
||||
AnimationFrameNum = 0;
|
||||
AnimationImageIdOffset = 0;
|
||||
UpdateCurrentAnimationType();
|
||||
@@ -5941,7 +5941,7 @@ void Guest::UpdateWatching()
|
||||
|
||||
Orientation = (Var37 & 3) * 8;
|
||||
|
||||
Action = PeepActionType::Idle;
|
||||
Action = PeepActionType::idle;
|
||||
NextAnimationType = PeepAnimationType::WatchRide;
|
||||
|
||||
SwitchNextAnimationType();
|
||||
@@ -5960,7 +5960,7 @@ void Guest::UpdateWatching()
|
||||
Invalidate();
|
||||
if (!IsActionWalking())
|
||||
return;
|
||||
Action = PeepActionType::Idle;
|
||||
Action = PeepActionType::idle;
|
||||
}
|
||||
else
|
||||
{
|
||||
@@ -5968,7 +5968,7 @@ void Guest::UpdateWatching()
|
||||
{
|
||||
if ((ScenarioRand() & 0xFFFF) <= 1310)
|
||||
{
|
||||
Action = PeepActionType::EatFood;
|
||||
Action = PeepActionType::eatFood;
|
||||
AnimationFrameNum = 0;
|
||||
AnimationImageIdOffset = 0;
|
||||
UpdateCurrentAnimationType();
|
||||
@@ -5978,7 +5978,7 @@ void Guest::UpdateWatching()
|
||||
|
||||
if ((ScenarioRand() & 0xFFFF) <= 655)
|
||||
{
|
||||
Action = PeepActionType::TakePhoto;
|
||||
Action = PeepActionType::takePhoto;
|
||||
AnimationFrameNum = 0;
|
||||
AnimationImageIdOffset = 0;
|
||||
UpdateCurrentAnimationType();
|
||||
@@ -5989,7 +5989,7 @@ void Guest::UpdateWatching()
|
||||
{
|
||||
if ((ScenarioRand() & 0xFFFF) <= 655)
|
||||
{
|
||||
Action = PeepActionType::Wave;
|
||||
Action = PeepActionType::wave;
|
||||
AnimationFrameNum = 0;
|
||||
AnimationImageIdOffset = 0;
|
||||
UpdateCurrentAnimationType();
|
||||
@@ -6893,7 +6893,7 @@ void Guest::SetAnimationGroup(PeepAnimationGroup new_sprite_type)
|
||||
WalkingAnimationFrameNum = 0;
|
||||
|
||||
if (IsActionInterruptable())
|
||||
Action = PeepActionType::Walking;
|
||||
Action = PeepActionType::walking;
|
||||
|
||||
auto& objManager = GetContext()->GetObjectManager();
|
||||
auto* animObj = objManager.GetLoadedObject<PeepAnimationsObject>(AnimationObjectIndex);
|
||||
@@ -6909,13 +6909,13 @@ void Guest::SetAnimationGroup(PeepAnimationGroup new_sprite_type)
|
||||
|
||||
if (State == PeepState::sitting)
|
||||
{
|
||||
Action = PeepActionType::Idle;
|
||||
Action = PeepActionType::idle;
|
||||
NextAnimationType = PeepAnimationType::SittingIdle;
|
||||
SwitchNextAnimationType();
|
||||
}
|
||||
if (State == PeepState::watching)
|
||||
{
|
||||
Action = PeepActionType::Idle;
|
||||
Action = PeepActionType::idle;
|
||||
NextAnimationType = PeepAnimationType::WatchRide;
|
||||
SwitchNextAnimationType();
|
||||
}
|
||||
@@ -7119,7 +7119,7 @@ void Guest::InsertNewThought(PeepThoughtType thought_type, RideId rideId)
|
||||
void Guest::InsertNewThought(PeepThoughtType thoughtType, uint16_t thoughtArguments)
|
||||
{
|
||||
PeepActionType newAction = PeepThoughtToActionMap[EnumValue(thoughtType)].action;
|
||||
if (newAction != PeepActionType::Walking && IsActionInterruptableSafely())
|
||||
if (newAction != PeepActionType::walking && IsActionInterruptableSafely())
|
||||
{
|
||||
Action = newAction;
|
||||
AnimationFrameNum = 0;
|
||||
@@ -7276,7 +7276,7 @@ Guest* Guest::Generate(const CoordsXYZ& coords)
|
||||
peep->AnimationGroup = PeepAnimationGroup::Normal;
|
||||
peep->OutsideOfPark = true;
|
||||
peep->State = PeepState::falling;
|
||||
peep->Action = PeepActionType::Walking;
|
||||
peep->Action = PeepActionType::walking;
|
||||
peep->SpecialSprite = 0;
|
||||
peep->AnimationImageIdOffset = 0;
|
||||
peep->WalkingAnimationFrameNum = 0;
|
||||
@@ -7624,9 +7624,9 @@ bool Guest::UpdateQueuePosition(PeepActionType previous_action)
|
||||
if (!IsActionWalking())
|
||||
return true;
|
||||
|
||||
Action = PeepActionType::Idle;
|
||||
Action = PeepActionType::idle;
|
||||
NextAnimationType = PeepAnimationType::WatchRide;
|
||||
if (previous_action != PeepActionType::Idle)
|
||||
if (previous_action != PeepActionType::idle)
|
||||
Invalidate();
|
||||
return true;
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user