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mirror of https://github.com/OpenRCT2/OpenRCT2 synced 2026-01-29 01:35:06 +01:00

Rename members of PeepActionType

This commit is contained in:
Gymnasiast
2025-10-05 01:31:19 +02:00
parent e3204c95e6
commit 0cb04754fb
7 changed files with 278 additions and 278 deletions

View File

@@ -260,180 +260,180 @@ static struct
PeepActionType action;
PeepThoughtToActionFlag flags;
} PeepThoughtToActionMap[] = {
{ PeepActionType::ShakeHead, PEEP_THOUGHT_ACTION_FLAG_RIDE },
{ PeepActionType::EmptyPockets, PEEP_THOUGHT_ACTION_NO_FLAGS },
{ PeepActionType::Walking, PEEP_THOUGHT_ACTION_NO_FLAGS },
{ PeepActionType::Walking, PEEP_THOUGHT_ACTION_NO_FLAGS },
{ PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
{ PeepActionType::Wow, PEEP_THOUGHT_ACTION_FLAG_RIDE },
{ PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_SHOP_ITEM_SINGULAR },
{ PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
{ PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
{ PeepActionType::Walking, PEEP_THOUGHT_ACTION_NO_FLAGS },
{ PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
{ PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_SHOP_ITEM_INDEFINITE },
{ PeepActionType::ShakeHead, PEEP_THOUGHT_ACTION_FLAG_SHOP_ITEM_INDEFINITE },
{ PeepActionType::Walking, PEEP_THOUGHT_ACTION_NO_FLAGS },
{ PeepActionType::Walking, PEEP_THOUGHT_ACTION_NO_FLAGS },
{ PeepActionType::Walking, PEEP_THOUGHT_ACTION_NO_FLAGS },
{ PeepActionType::Wave, PEEP_THOUGHT_ACTION_NO_FLAGS },
{ PeepActionType::Joy, PEEP_THOUGHT_ACTION_FLAG_RIDE },
{ PeepActionType::CheckTime, PEEP_THOUGHT_ACTION_FLAG_RIDE },
{ PeepActionType::Walking, PEEP_THOUGHT_ACTION_NO_FLAGS },
{ PeepActionType::Walking, PEEP_THOUGHT_ACTION_NO_FLAGS },
{ PeepActionType::Walking, PEEP_THOUGHT_ACTION_NO_FLAGS },
{ PeepActionType::Walking, PEEP_THOUGHT_ACTION_NO_FLAGS },
{ PeepActionType::Wave, PEEP_THOUGHT_ACTION_FLAG_RIDE },
{ PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
{ PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
{ PeepActionType::Walking, PEEP_THOUGHT_ACTION_NO_FLAGS },
{ PeepActionType::Wave, PEEP_THOUGHT_ACTION_NO_FLAGS },
{ PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
{ PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
{ PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
{ PeepActionType::Disgust, PEEP_THOUGHT_ACTION_NO_FLAGS },
{ PeepActionType::Walking, PEEP_THOUGHT_ACTION_NO_FLAGS },
{ PeepActionType::Walking, PEEP_THOUGHT_ACTION_NO_FLAGS },
{ PeepActionType::Walking, PEEP_THOUGHT_ACTION_NO_FLAGS },
{ PeepActionType::Walking, PEEP_THOUGHT_ACTION_NO_FLAGS },
{ PeepActionType::Walking, PEEP_THOUGHT_ACTION_NO_FLAGS },
{ PeepActionType::Walking, PEEP_THOUGHT_ACTION_NO_FLAGS },
{ PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
{ PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
{ PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
{ PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
{ PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
{ PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
{ PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
{ PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
{ PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
{ PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
{ PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
{ PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
{ PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
{ PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
{ PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
{ PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
{ PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
{ PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
{ PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
{ PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
{ PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
{ PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
{ PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
{ PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
{ PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
{ PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
{ PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
{ PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
{ PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
{ PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
{ PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
{ PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
{ PeepActionType::Walking, PEEP_THOUGHT_ACTION_NO_FLAGS },
{ PeepActionType::BeingWatched, PEEP_THOUGHT_ACTION_NO_FLAGS },
{ PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
{ PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
{ PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
{ PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
{ PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
{ PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
{ PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
{ PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
{ PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
{ PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
{ PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
{ PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
{ PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
{ PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
{ PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
{ PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
{ PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
{ PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
{ PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
{ PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
{ PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
{ PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
{ PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
{ PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
{ PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
{ PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
{ PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
{ PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
{ PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
{ PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
{ PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
{ PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
{ PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
{ PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
{ PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
{ PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
{ PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
{ PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
{ PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
{ PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
{ PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
{ PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
{ PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
{ PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
{ PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
{ PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
{ PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
{ PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
{ PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
{ PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
{ PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
{ PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
{ PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
{ PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
{ PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
{ PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
{ PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
{ PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
{ PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
{ PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
{ PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
{ PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
{ PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
{ PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
{ PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
{ PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
{ PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
{ PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
{ PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
{ PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
{ PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
{ PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
{ PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
{ PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
{ PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
{ PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
{ PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
{ PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
{ PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
{ PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
{ PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
{ PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
{ PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
{ PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
{ PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
{ PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
{ PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
{ PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
{ PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
{ PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
{ PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
{ PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
{ PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
{ PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
{ PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
{ PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
{ PeepActionType::Walking, PEEP_THOUGHT_ACTION_NO_FLAGS },
{ PeepActionType::ShakeHead, PEEP_THOUGHT_ACTION_NO_FLAGS },
{ PeepActionType::Walking, PEEP_THOUGHT_ACTION_NO_FLAGS },
{ PeepActionType::Walking, PEEP_THOUGHT_ACTION_NO_FLAGS },
{ PeepActionType::Joy, PEEP_THOUGHT_ACTION_NO_FLAGS },
{ PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
{ PeepActionType::shakeHead, PEEP_THOUGHT_ACTION_FLAG_RIDE },
{ PeepActionType::emptyPockets, PEEP_THOUGHT_ACTION_NO_FLAGS },
{ PeepActionType::walking, PEEP_THOUGHT_ACTION_NO_FLAGS },
{ PeepActionType::walking, PEEP_THOUGHT_ACTION_NO_FLAGS },
{ PeepActionType::walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
{ PeepActionType::wow, PEEP_THOUGHT_ACTION_FLAG_RIDE },
{ PeepActionType::walking, PEEP_THOUGHT_ACTION_FLAG_SHOP_ITEM_SINGULAR },
{ PeepActionType::walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
{ PeepActionType::walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
{ PeepActionType::walking, PEEP_THOUGHT_ACTION_NO_FLAGS },
{ PeepActionType::walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
{ PeepActionType::walking, PEEP_THOUGHT_ACTION_FLAG_SHOP_ITEM_INDEFINITE },
{ PeepActionType::shakeHead, PEEP_THOUGHT_ACTION_FLAG_SHOP_ITEM_INDEFINITE },
{ PeepActionType::walking, PEEP_THOUGHT_ACTION_NO_FLAGS },
{ PeepActionType::walking, PEEP_THOUGHT_ACTION_NO_FLAGS },
{ PeepActionType::walking, PEEP_THOUGHT_ACTION_NO_FLAGS },
{ PeepActionType::wave, PEEP_THOUGHT_ACTION_NO_FLAGS },
{ PeepActionType::joy, PEEP_THOUGHT_ACTION_FLAG_RIDE },
{ PeepActionType::checkTime, PEEP_THOUGHT_ACTION_FLAG_RIDE },
{ PeepActionType::walking, PEEP_THOUGHT_ACTION_NO_FLAGS },
{ PeepActionType::walking, PEEP_THOUGHT_ACTION_NO_FLAGS },
{ PeepActionType::walking, PEEP_THOUGHT_ACTION_NO_FLAGS },
{ PeepActionType::walking, PEEP_THOUGHT_ACTION_NO_FLAGS },
{ PeepActionType::wave, PEEP_THOUGHT_ACTION_FLAG_RIDE },
{ PeepActionType::walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
{ PeepActionType::walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
{ PeepActionType::walking, PEEP_THOUGHT_ACTION_NO_FLAGS },
{ PeepActionType::wave, PEEP_THOUGHT_ACTION_NO_FLAGS },
{ PeepActionType::walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
{ PeepActionType::walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
{ PeepActionType::walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
{ PeepActionType::disgust, PEEP_THOUGHT_ACTION_NO_FLAGS },
{ PeepActionType::walking, PEEP_THOUGHT_ACTION_NO_FLAGS },
{ PeepActionType::walking, PEEP_THOUGHT_ACTION_NO_FLAGS },
{ PeepActionType::walking, PEEP_THOUGHT_ACTION_NO_FLAGS },
{ PeepActionType::walking, PEEP_THOUGHT_ACTION_NO_FLAGS },
{ PeepActionType::walking, PEEP_THOUGHT_ACTION_NO_FLAGS },
{ PeepActionType::walking, PEEP_THOUGHT_ACTION_NO_FLAGS },
{ PeepActionType::walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
{ PeepActionType::walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
{ PeepActionType::walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
{ PeepActionType::walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
{ PeepActionType::walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
{ PeepActionType::walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
{ PeepActionType::walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
{ PeepActionType::walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
{ PeepActionType::walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
{ PeepActionType::walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
{ PeepActionType::walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
{ PeepActionType::walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
{ PeepActionType::walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
{ PeepActionType::walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
{ PeepActionType::walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
{ PeepActionType::walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
{ PeepActionType::walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
{ PeepActionType::walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
{ PeepActionType::walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
{ PeepActionType::walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
{ PeepActionType::walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
{ PeepActionType::walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
{ PeepActionType::walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
{ PeepActionType::walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
{ PeepActionType::walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
{ PeepActionType::walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
{ PeepActionType::walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
{ PeepActionType::walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
{ PeepActionType::walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
{ PeepActionType::walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
{ PeepActionType::walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
{ PeepActionType::walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
{ PeepActionType::walking, PEEP_THOUGHT_ACTION_NO_FLAGS },
{ PeepActionType::beingWatched, PEEP_THOUGHT_ACTION_NO_FLAGS },
{ PeepActionType::walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
{ PeepActionType::walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
{ PeepActionType::walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
{ PeepActionType::walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
{ PeepActionType::walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
{ PeepActionType::walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
{ PeepActionType::walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
{ PeepActionType::walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
{ PeepActionType::walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
{ PeepActionType::walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
{ PeepActionType::walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
{ PeepActionType::walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
{ PeepActionType::walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
{ PeepActionType::walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
{ PeepActionType::walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
{ PeepActionType::walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
{ PeepActionType::walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
{ PeepActionType::walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
{ PeepActionType::walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
{ PeepActionType::walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
{ PeepActionType::walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
{ PeepActionType::walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
{ PeepActionType::walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
{ PeepActionType::walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
{ PeepActionType::walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
{ PeepActionType::walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
{ PeepActionType::walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
{ PeepActionType::walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
{ PeepActionType::walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
{ PeepActionType::walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
{ PeepActionType::walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
{ PeepActionType::walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
{ PeepActionType::walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
{ PeepActionType::walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
{ PeepActionType::walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
{ PeepActionType::walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
{ PeepActionType::walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
{ PeepActionType::walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
{ PeepActionType::walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
{ PeepActionType::walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
{ PeepActionType::walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
{ PeepActionType::walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
{ PeepActionType::walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
{ PeepActionType::walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
{ PeepActionType::walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
{ PeepActionType::walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
{ PeepActionType::walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
{ PeepActionType::walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
{ PeepActionType::walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
{ PeepActionType::walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
{ PeepActionType::walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
{ PeepActionType::walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
{ PeepActionType::walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
{ PeepActionType::walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
{ PeepActionType::walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
{ PeepActionType::walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
{ PeepActionType::walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
{ PeepActionType::walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
{ PeepActionType::walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
{ PeepActionType::walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
{ PeepActionType::walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
{ PeepActionType::walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
{ PeepActionType::walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
{ PeepActionType::walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
{ PeepActionType::walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
{ PeepActionType::walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
{ PeepActionType::walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
{ PeepActionType::walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
{ PeepActionType::walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
{ PeepActionType::walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
{ PeepActionType::walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
{ PeepActionType::walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
{ PeepActionType::walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
{ PeepActionType::walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
{ PeepActionType::walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
{ PeepActionType::walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
{ PeepActionType::walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
{ PeepActionType::walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
{ PeepActionType::walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
{ PeepActionType::walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
{ PeepActionType::walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
{ PeepActionType::walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
{ PeepActionType::walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
{ PeepActionType::walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
{ PeepActionType::walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
{ PeepActionType::walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
{ PeepActionType::walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
{ PeepActionType::walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
{ PeepActionType::walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
{ PeepActionType::walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
{ PeepActionType::walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
{ PeepActionType::walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
{ PeepActionType::walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
{ PeepActionType::walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
{ PeepActionType::walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
{ PeepActionType::walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
{ PeepActionType::walking, PEEP_THOUGHT_ACTION_NO_FLAGS },
{ PeepActionType::shakeHead, PEEP_THOUGHT_ACTION_NO_FLAGS },
{ PeepActionType::walking, PEEP_THOUGHT_ACTION_NO_FLAGS },
{ PeepActionType::walking, PEEP_THOUGHT_ACTION_NO_FLAGS },
{ PeepActionType::joy, PEEP_THOUGHT_ACTION_NO_FLAGS },
{ PeepActionType::walking, PEEP_THOUGHT_ACTION_FLAG_RIDE },
};
// These arrays contain the base minimum and maximum nausea ratings for peeps, based on their nausea tolerance level.
@@ -534,7 +534,7 @@ void Guest::GivePassingGuestPizza(Guest& passingPeep)
{
if (passingPeep.IsActionInterruptableSafely())
{
passingPeep.Action = PeepActionType::Wave2;
passingPeep.Action = PeepActionType::wave2;
passingPeep.AnimationFrameNum = 0;
passingPeep.AnimationImageIdOffset = 0;
passingPeep.UpdateCurrentAnimationType();
@@ -549,7 +549,7 @@ void Guest::MakePassingGuestSick(Guest& passingPeep)
if (passingPeep.IsActionInterruptableSafely())
{
passingPeep.Action = PeepActionType::ThrowUp;
passingPeep.Action = PeepActionType::throwUp;
passingPeep.AnimationFrameNum = 0;
passingPeep.AnimationImageIdOffset = 0;
passingPeep.UpdateCurrentAnimationType();
@@ -597,7 +597,7 @@ void Guest::UpdateEasterEggInteractions()
{
if (IsActionInterruptableSafely())
{
Action = PeepActionType::Joy;
Action = PeepActionType::joy;
AnimationFrameNum = 0;
AnimationImageIdOffset = 0;
UpdateCurrentAnimationType();
@@ -802,7 +802,7 @@ void Guest::UpdateMotivesIdle()
{
if (IsActionInterruptableSafely())
{
Action = PeepActionType::ThrowUp;
Action = PeepActionType::throwUp;
AnimationFrameNum = 0;
AnimationImageIdOffset = 0;
UpdateCurrentAnimationType();
@@ -1298,7 +1298,7 @@ void Guest::UpdateSitting()
MoveTo(loc);
Orientation = ((Var37 + 2) & 3) * 8;
Action = PeepActionType::Idle;
Action = PeepActionType::idle;
NextAnimationType = PeepAnimationType::SittingIdle;
SwitchNextAnimationType();
@@ -1315,7 +1315,7 @@ void Guest::UpdateSitting()
if (!IsActionWalking())
return;
Action = PeepActionType::Idle;
Action = PeepActionType::idle;
GuestTryGetUpFromSitting(*this);
return;
}
@@ -1344,7 +1344,7 @@ void Guest::UpdateSitting()
GuestTryGetUpFromSitting(*this);
return;
}
Action = PeepActionType::SittingEatFood;
Action = PeepActionType::sittingEatFood;
AnimationFrameNum = 0;
AnimationImageIdOffset = 0;
UpdateCurrentAnimationType();
@@ -1363,15 +1363,15 @@ void Guest::UpdateSitting()
return;
}
Action = PeepActionType::SittingLookAroundLeft;
Action = PeepActionType::sittingLookAroundLeft;
if (rand & 0x80000000u)
{
Action = PeepActionType::SittingLookAroundRight;
Action = PeepActionType::sittingLookAroundRight;
}
if (rand & 0x40000000u)
{
Action = PeepActionType::SittingCheckWatch;
Action = PeepActionType::sittingCheckWatch;
}
AnimationFrameNum = 0;
AnimationImageIdOffset = 0;
@@ -2428,7 +2428,7 @@ void Guest::ReadMap()
{
if (IsActionInterruptableSafely())
{
Action = PeepActionType::ReadMap;
Action = PeepActionType::readMap;
AnimationFrameNum = 0;
AnimationImageIdOffset = 0;
UpdateCurrentAnimationType();
@@ -3435,7 +3435,7 @@ void Guest::UpdateBuying()
}
else
{
Action = PeepActionType::WithdrawMoney;
Action = PeepActionType::withdrawMoney;
AnimationFrameNum = 0;
AnimationImageIdOffset = 0;
@@ -4961,7 +4961,7 @@ void Guest::UpdateRideMazePathfinding()
if (Energy > 80 && !(PeepFlags & PEEP_FLAGS_SLOW_WALK) && !ClimateIsPrecipitating()
&& (ScenarioRand() & 0xFFFF) <= 2427)
{
Action = PeepActionType::Jump;
Action = PeepActionType::jump;
AnimationFrameNum = 0;
AnimationImageIdOffset = 0;
UpdateCurrentAnimationType();
@@ -5478,11 +5478,11 @@ void Guest::UpdateWalking()
PeepActionType NewAction = Action;
if (PeepFlags & PEEP_FLAGS_WAVING && (0xFFFF & ScenarioRand()) < 936)
NewAction = PeepActionType::Wave2;
NewAction = PeepActionType::wave2;
else if (PeepFlags & PEEP_FLAGS_PHOTO && (0xFFFF & ScenarioRand()) < 936)
NewAction = PeepActionType::TakePhoto;
NewAction = PeepActionType::takePhoto;
else if (PeepFlags & PEEP_FLAGS_PAINTING && (0xFFFF & ScenarioRand()) < 936)
NewAction = PeepActionType::DrawPicture;
NewAction = PeepActionType::drawPicture;
if (NewAction != Action)
{
@@ -5708,7 +5708,7 @@ void Guest::UpdateWaitingAtCrossing()
return;
}
Action = PeepActionType::Idle;
Action = PeepActionType::idle;
NextAnimationType = PeepAnimationType::WatchRide;
SwitchNextAnimationType();
@@ -5716,7 +5716,7 @@ void Guest::UpdateWaitingAtCrossing()
{
if ((ScenarioRand() & 0xFFFF) <= 1310)
{
Action = PeepActionType::EatFood;
Action = PeepActionType::eatFood;
AnimationFrameNum = 0;
AnimationImageIdOffset = 0;
}
@@ -5728,7 +5728,7 @@ void Guest::UpdateWaitingAtCrossing()
if ((ScenarioRand() & 0xFFFF) <= 64)
{
Action = PeepActionType::Wave2;
Action = PeepActionType::wave2;
AnimationFrameNum = 0;
AnimationImageIdOffset = 0;
}
@@ -5792,7 +5792,7 @@ void Guest::UpdateQueuing()
if (TimeInQueue >= 2000 && (0xFFFF & ScenarioRand()) <= 119)
{
// Eat Food/Look at watch
Action = PeepActionType::EatFood;
Action = PeepActionType::eatFood;
AnimationFrameNum = 0;
AnimationImageIdOffset = 0;
UpdateCurrentAnimationType();
@@ -5832,7 +5832,7 @@ void Guest::UpdateQueuing()
case PeepAnimationGroup::Soup:
case PeepAnimationGroup::Sandwich:
// Eat food
Action = PeepActionType::EatFood;
Action = PeepActionType::eatFood;
AnimationFrameNum = 0;
AnimationImageIdOffset = 0;
UpdateCurrentAnimationType();
@@ -5941,7 +5941,7 @@ void Guest::UpdateWatching()
Orientation = (Var37 & 3) * 8;
Action = PeepActionType::Idle;
Action = PeepActionType::idle;
NextAnimationType = PeepAnimationType::WatchRide;
SwitchNextAnimationType();
@@ -5960,7 +5960,7 @@ void Guest::UpdateWatching()
Invalidate();
if (!IsActionWalking())
return;
Action = PeepActionType::Idle;
Action = PeepActionType::idle;
}
else
{
@@ -5968,7 +5968,7 @@ void Guest::UpdateWatching()
{
if ((ScenarioRand() & 0xFFFF) <= 1310)
{
Action = PeepActionType::EatFood;
Action = PeepActionType::eatFood;
AnimationFrameNum = 0;
AnimationImageIdOffset = 0;
UpdateCurrentAnimationType();
@@ -5978,7 +5978,7 @@ void Guest::UpdateWatching()
if ((ScenarioRand() & 0xFFFF) <= 655)
{
Action = PeepActionType::TakePhoto;
Action = PeepActionType::takePhoto;
AnimationFrameNum = 0;
AnimationImageIdOffset = 0;
UpdateCurrentAnimationType();
@@ -5989,7 +5989,7 @@ void Guest::UpdateWatching()
{
if ((ScenarioRand() & 0xFFFF) <= 655)
{
Action = PeepActionType::Wave;
Action = PeepActionType::wave;
AnimationFrameNum = 0;
AnimationImageIdOffset = 0;
UpdateCurrentAnimationType();
@@ -6893,7 +6893,7 @@ void Guest::SetAnimationGroup(PeepAnimationGroup new_sprite_type)
WalkingAnimationFrameNum = 0;
if (IsActionInterruptable())
Action = PeepActionType::Walking;
Action = PeepActionType::walking;
auto& objManager = GetContext()->GetObjectManager();
auto* animObj = objManager.GetLoadedObject<PeepAnimationsObject>(AnimationObjectIndex);
@@ -6909,13 +6909,13 @@ void Guest::SetAnimationGroup(PeepAnimationGroup new_sprite_type)
if (State == PeepState::sitting)
{
Action = PeepActionType::Idle;
Action = PeepActionType::idle;
NextAnimationType = PeepAnimationType::SittingIdle;
SwitchNextAnimationType();
}
if (State == PeepState::watching)
{
Action = PeepActionType::Idle;
Action = PeepActionType::idle;
NextAnimationType = PeepAnimationType::WatchRide;
SwitchNextAnimationType();
}
@@ -7119,7 +7119,7 @@ void Guest::InsertNewThought(PeepThoughtType thought_type, RideId rideId)
void Guest::InsertNewThought(PeepThoughtType thoughtType, uint16_t thoughtArguments)
{
PeepActionType newAction = PeepThoughtToActionMap[EnumValue(thoughtType)].action;
if (newAction != PeepActionType::Walking && IsActionInterruptableSafely())
if (newAction != PeepActionType::walking && IsActionInterruptableSafely())
{
Action = newAction;
AnimationFrameNum = 0;
@@ -7276,7 +7276,7 @@ Guest* Guest::Generate(const CoordsXYZ& coords)
peep->AnimationGroup = PeepAnimationGroup::Normal;
peep->OutsideOfPark = true;
peep->State = PeepState::falling;
peep->Action = PeepActionType::Walking;
peep->Action = PeepActionType::walking;
peep->SpecialSprite = 0;
peep->AnimationImageIdOffset = 0;
peep->WalkingAnimationFrameNum = 0;
@@ -7624,9 +7624,9 @@ bool Guest::UpdateQueuePosition(PeepActionType previous_action)
if (!IsActionWalking())
return true;
Action = PeepActionType::Idle;
Action = PeepActionType::idle;
NextAnimationType = PeepAnimationType::WatchRide;
if (previous_action != PeepActionType::Idle)
if (previous_action != PeepActionType::idle)
Invalidate();
return true;
}