From 09f707ad8a8130eb41d6d2e4dba7f8499b8fad6a Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?=CE=B6eh=20Matt?= Date: Fri, 16 Aug 2019 19:05:49 +0200 Subject: [PATCH] Fix #9886: Object animations not working as multiplayer client (#9887) --- src/openrct2/network/Network.cpp | 1 + 1 file changed, 1 insertion(+) diff --git a/src/openrct2/network/Network.cpp b/src/openrct2/network/Network.cpp index 6639b87047..5ef41817c8 100644 --- a/src/openrct2/network/Network.cpp +++ b/src/openrct2/network/Network.cpp @@ -2809,6 +2809,7 @@ bool Network::LoadMap(IStream* stream) importer->Import(); sprite_position_tween_reset(); + AutoCreateMapAnimations(); // Read checksum [[maybe_unused]] uint32_t checksum = stream->ReadValue();