diff --git a/src/openrct2/world/SmallScenery.cpp b/src/openrct2/world/SmallScenery.cpp index d56372969d..448a0a60e1 100644 --- a/src/openrct2/world/SmallScenery.cpp +++ b/src/openrct2/world/SmallScenery.cpp @@ -154,7 +154,7 @@ static money32 SmallScenerySetColour( } static money32 SmallSceneryPlace( - int16_t x, int16_t y, int16_t targetHeight, uint8_t quadrant, uint8_t rotation, uint8_t sceneryType, uint8_t primaryColour, + int16_t x, int16_t y, uint16_t targetHeight, uint8_t quadrant, uint8_t rotation, uint8_t sceneryType, uint8_t primaryColour, uint8_t secondaryColour, uint8_t flags) { gCommandExpenditureType = RCT_EXPENDITURE_TYPE_LANDSCAPING; @@ -280,7 +280,7 @@ static money32 SmallSceneryPlace( if (surfaceElement != nullptr && surfaceElement->AsSurface()->GetWaterHeight() > 0) { - if ((surfaceElement->AsSurface()->GetWaterHeight() * 16) > targetHeight) + if ((surfaceElement->AsSurface()->GetWaterHeight() * 16) > targetHeight) { gGameCommandErrorText = STR_CAN_ONLY_BUILD_THIS_ON_LAND; return MONEY32_UNDEFINED;