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Move the audio code into OpenRCT2 namespace
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@@ -80,7 +80,7 @@ void screenshot_check()
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if (!screenshotPath.empty())
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{
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audio_play_sound(SoundId::WindowOpen, 100, context_get_width() / 2);
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OpenRCT2::Audio::Play(OpenRCT2::Audio::SoundId::WindowOpen, 100, context_get_width() / 2);
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}
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else
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{
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