mirror of
https://github.com/OpenRCT2/OpenRCT2
synced 2025-12-23 07:43:01 +01:00
Minor cleanups
Mostly just setting variables to better define game state, with one minor update of decompilation where an `or` instruction was used in place of `mov` (in `sub_6CBCE2`).
This commit is contained in:
@@ -1493,7 +1493,7 @@ static void title_sequence_open(const char *path, const char *customName)
|
||||
token = &parts[0 * 128];
|
||||
part1 = &parts[1 * 128];
|
||||
part2 = &parts[2 * 128];
|
||||
title_command command;
|
||||
title_command command = { 0 };
|
||||
command.command = 0xFF;
|
||||
|
||||
if (token[0] != 0) {
|
||||
|
||||
Reference in New Issue
Block a user