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Replace malloc(0) with explicit NULL
From documentation on `void* malloc( size_t size );`: > If size is zero, the behavior is implementation defined (null pointer may be returned, or some non-null pointer may be returned that may not be used to access storage). Both `free()` and `realloc()` understand `NULL`, so use that to avoid implementation-defined behaviour
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@@ -95,8 +95,8 @@ void title_sequence_create_preset(const char *name)
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safe_strcpy(gConfigTitleSequences.presets[preset].name, name, TITLE_SEQUENCE_NAME_SIZE);
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gConfigTitleSequences.presets[preset].path[0] = 0;
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gConfigTitleSequences.presets[preset].saves = malloc(0);
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gConfigTitleSequences.presets[preset].commands = malloc(0);
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gConfigTitleSequences.presets[preset].saves = NULL;
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gConfigTitleSequences.presets[preset].commands = NULL;
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gConfigTitleSequences.presets[preset].num_saves = 0;
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gConfigTitleSequences.presets[preset].num_commands = 0;
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