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Use Direction type for peep::direction

This commit is contained in:
Richard Fine
2019-08-26 10:59:46 +01:00
parent 52b4717d85
commit 06b2f66ba1

View File

@@ -615,7 +615,7 @@ struct Peep : rct_sprite_common
union union
{ {
uint8_t maze_last_edge; // 0x78 uint8_t maze_last_edge; // 0x78
uint8_t direction; // Direction ? Direction direction; // Direction ?
}; };
uint8_t interaction_ride_index; uint8_t interaction_ride_index;
uint16_t time_in_queue; // 0x7A uint16_t time_in_queue; // 0x7A