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Apply some refactoring
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committed by
Michael Steenbeek
parent
386a399a51
commit
06afeeda9a
@@ -1944,8 +1944,7 @@ void game_command_remove_track(sint32 * eax,
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*edi & 0xFFFF,
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(*ebx >> 8) & 0xFF,
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*ebx & 0xFF
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);
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return;
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);
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}
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static uint8 maze_element_get_segment_bit(uint16 x, uint16 y)
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