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Adopt existing namespaces into OpenRCT2 namespace (#22368)
* Put all of TitleSequenceManager into the same namespace * Move RideConstructionState into the OpenRCT2 namespace * Adopt existing namespaces into OpenRCT2 namespace This adds `using namespace OpenRCT2` to compilation units where appropriate, as a means to get the codebase to compile until these units have been placed in a namespace of their own.
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@@ -32,7 +32,7 @@ struct duk_hthread;
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typedef struct duk_hthread duk_context;
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class GameAction;
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namespace GameActions
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namespace OpenRCT2::GameActions
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{
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class Result;
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}
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