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Adopt existing namespaces into OpenRCT2 namespace (#22368)
* Put all of TitleSequenceManager into the same namespace * Move RideConstructionState into the OpenRCT2 namespace * Adopt existing namespaces into OpenRCT2 namespace This adds `using namespace OpenRCT2` to compilation units where appropriate, as a means to get the codebase to compile until these units have been placed in a namespace of their own.
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@@ -74,11 +74,11 @@ static constexpr float window_scroll_locations[][2] = {
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};
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// clang-format on
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namespace WindowCloseFlags
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namespace OpenRCT2::WindowCloseFlags
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{
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static constexpr uint32_t None = 0;
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static constexpr uint32_t CloseSingle = (1 << 0);
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} // namespace WindowCloseFlags
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} // namespace OpenRCT2::WindowCloseFlags
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static void WindowDrawCore(DrawPixelInfo& dpi, WindowBase& w, int32_t left, int32_t top, int32_t right, int32_t bottom);
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static void WindowDrawSingle(DrawPixelInfo& dpi, WindowBase& w, int32_t left, int32_t top, int32_t right, int32_t bottom);
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