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https://github.com/OpenRCT2/OpenRCT2
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Pass dpi as ref when drawing object preview
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@@ -68,7 +68,7 @@ void WallObject::Unload()
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_legacyType.image = 0;
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}
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void WallObject::DrawPreview(DrawPixelInfo* dpi, int32_t width, int32_t height) const
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void WallObject::DrawPreview(DrawPixelInfo& dpi, int32_t width, int32_t height) const
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{
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auto screenCoords = ScreenCoordsXY{ width / 2, height / 2 };
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@@ -81,16 +81,16 @@ void WallObject::DrawPreview(DrawPixelInfo* dpi, int32_t width, int32_t height)
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imageId = imageId.WithSecondary(COLOUR_YELLOW);
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}
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GfxDrawSprite(dpi, imageId, screenCoords);
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GfxDrawSprite(&dpi, imageId, screenCoords);
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if (_legacyType.flags & WALL_SCENERY_HAS_GLASS)
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{
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auto glassImageId = imageId.WithTransparency(COLOUR_BORDEAUX_RED).WithIndexOffset(6);
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GfxDrawSprite(dpi, glassImageId, screenCoords);
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GfxDrawSprite(&dpi, glassImageId, screenCoords);
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}
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else if (_legacyType.flags & WALL_SCENERY_IS_DOOR)
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{
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GfxDrawSprite(dpi, imageId.WithIndexOffset(1), screenCoords);
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GfxDrawSprite(&dpi, imageId.WithIndexOffset(1), screenCoords);
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}
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}
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