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Pass dpi as ref when drawing object preview

This commit is contained in:
Michael Steenbeek
2023-03-13 16:52:49 +01:00
committed by GitHub
parent ac2afdcfaf
commit 049164c400
35 changed files with 74 additions and 74 deletions

View File

@@ -69,11 +69,11 @@ void FootpathObject::Unload()
_legacyType.image = 0;
}
void FootpathObject::DrawPreview(DrawPixelInfo* dpi, int32_t width, int32_t height) const
void FootpathObject::DrawPreview(DrawPixelInfo& dpi, int32_t width, int32_t height) const
{
auto screenCoords = ScreenCoordsXY{ width / 2, height / 2 };
GfxDrawSprite(dpi, ImageId(_pathSurfaceDescriptor.PreviewImage), screenCoords - ScreenCoordsXY{ 49, 17 });
GfxDrawSprite(dpi, ImageId(_queueSurfaceDescriptor.PreviewImage), screenCoords + ScreenCoordsXY{ 4, -17 });
GfxDrawSprite(&dpi, ImageId(_pathSurfaceDescriptor.PreviewImage), screenCoords - ScreenCoordsXY{ 49, 17 });
GfxDrawSprite(&dpi, ImageId(_queueSurfaceDescriptor.PreviewImage), screenCoords + ScreenCoordsXY{ 4, -17 });
}
void FootpathObject::ReadJson(IReadObjectContext* context, json_t& root)