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Name rct_window's var_494: highlighted_item.
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@@ -264,7 +264,7 @@ typedef struct rct_window {
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uint16 frame_no; // 0x48E updated every tic for motion in windows sprites
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uint16 list_information_type; // 0x490 0 for none, Used as current position of marquee in window_peep
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sint16 var_492;
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uint32 var_494; // 0x494 highlighted item?
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uint32 highlighted_item; // 0x494
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uint8 var_498[0x14];
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sint16 selected_tab; // 0x4AC
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sint16 var_4AE;
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