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Refactored water and entrance paint functions
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@@ -159,7 +159,7 @@ void editor_convert_save_to_scenario()
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format_string(s6Info->details, STR_NO_DETAILS_YET, NULL);
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s6Info->name[0] = 0;
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}
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}
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RCT2_GLOBAL(RCT2_ADDRESS_SCREEN_FLAGS, uint8) = SCREEN_FLAGS_SCENARIO_EDITOR;
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s6Info->var_000 = 4;
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