From 00c5a440be3679e900b4c319ba0394685e3ccdfd Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?=CE=B6eh=20Matt?= <5415177+ZehMatt@users.noreply.github.com> Date: Fri, 29 Oct 2021 20:11:03 +0300 Subject: [PATCH] Fix ghost scenery not being removed --- src/openrct2/ride/TrackDesign.cpp | 6 +++++- 1 file changed, 5 insertions(+), 1 deletion(-) diff --git a/src/openrct2/ride/TrackDesign.cpp b/src/openrct2/ride/TrackDesign.cpp index f9971bf9d0..f2237b2607 100644 --- a/src/openrct2/ride/TrackDesign.cpp +++ b/src/openrct2/ride/TrackDesign.cpp @@ -1339,7 +1339,11 @@ static GameActions::Result::Ptr TrackDesignPlaceAllScenery( auto placementRes = TrackDesignPlaceSceneryElement(tds, mapCoord, mode, scenery, rotation, origin.z); if (placementRes->Error != GameActions::Status::Ok) { - return placementRes; + // Allow operation to fail when its removing ghosts. + if (tds.PlaceOperation != PTD_OPERATION_REMOVE_GHOST) + { + return placementRes; + } } cost += placementRes->Cost; }