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Compile tile_inspector.c as C++

This commit is contained in:
Michael Steenbeek
2017-11-20 11:31:36 +01:00
parent ed05d45072
commit 005ce63a0f
5 changed files with 9 additions and 9 deletions

View File

@@ -28,7 +28,7 @@
#include "../sprites.h"
#include "../world/footpath.h"
#include "../world/scenery.h"
#include "../world/tile_inspector.h"
#include "../world/TileInspector.h"
#include "dropdown.h"
#include "tile_inspector.h"

View File

@@ -22,7 +22,7 @@
#include "../windows/tile_inspector.h"
#include "footpath.h"
#include "map.h"
#include "tile_inspector.h"
#include "TileInspector.h"
static bool map_swap_elements_at(sint32 x, sint32 y, sint16 first, sint16 second)
{

View File

@@ -40,7 +40,7 @@
#include "map_animation.h"
#include "park.h"
#include "scenery.h"
#include "tile_inspector.h"
#include "TileInspector.h"
/**
* Replaces 0x00993CCC, 0x00993CCE