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https://github.com/OpenRCT2/OpenRCT2
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Expose “animation is backwards” flag in Tile Inspector
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005aece802
@@ -229,6 +229,13 @@ GameActions::Result TileModifyAction::QueryExecute(bool isExecuting) const
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res = TileInspector::BannerToggleBlockingEdge(_loc, elementIndex, edgeIndex, isExecuting);
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break;
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}
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case TileModifyType::WallSetAnimationIsBackwards:
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{
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const auto elementIndex = _value1;
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const bool broken = _value2;
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res = TileInspector::WallSetAnimationIsBackwards(_loc, elementIndex, broken, isExecuting);
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break;
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}
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default:
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LOG_ERROR("Invalid tile modification type %u", _setting);
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return GameActions::Result(
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