/*****************************************************************************
 * Copyright (c) 2014-2020 OpenRCT2 developers
 *
 * For a complete list of all authors, please refer to contributors.md
 * Interested in contributing? Visit https://github.com/OpenRCT2/OpenRCT2
 *
 * OpenRCT2 is licensed under the GNU General Public License version 3.
 *****************************************************************************/

#pragma once

#include "GameAction.h"

class WallRemoveAction final : public GameActionBase<GameCommand::RemoveWall>
{
private:
    CoordsXYZD _loc;

public:
    WallRemoveAction() = default;
    WallRemoveAction(const CoordsXYZD& loc);

    void AcceptParameters(GameActionParameterVisitor& visitor) override;
    void Serialise(DataSerialiser& stream) override;
    GameActions::Result::Ptr Query() const override;
    GameActions::Result::Ptr Execute() const override;

private:
    TileElement* GetFirstWallElementAt(const CoordsXYZD& location, bool isGhost) const;
};
