#pragma region Copyright (c) 2014-2016 OpenRCT2 Developers
/*****************************************************************************
 * OpenRCT2, an open source clone of Roller Coaster Tycoon 2.
 *
 * OpenRCT2 is the work of many authors, a full list can be found in contributors.md
 * For more information, visit https://github.com/OpenRCT2/OpenRCT2
 *
 * OpenRCT2 is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 3 of the License, or
 * (at your option) any later version.
 *
 * A full copy of the GNU General Public License can be found in licence.txt
 *****************************************************************************/
#pragma endregion

#ifndef _COLOUR_H_
#define _COLOUR_H_

#include "../common.h"

/**
 * Colour IDs as used by the colour dropdown, NOT palette indices.
 */
enum {
	COLOUR_BLACK,
	COLOUR_GREY,
	COLOUR_WHITE,
	COLOUR_DARK_PURPLE,
	COLOUR_LIGHT_PURPLE,
	COLOUR_BRIGHT_PURPLE,
	COLOUR_DARK_BLUE,
	COLOUR_LIGHT_BLUE,
	COLOUR_ICY_BLUE,
	COLOUR_TEAL,
	COLOUR_AQUAMARINE,
	COLOUR_SATURATED_GREEN,
	COLOUR_DARK_GREEN,
	COLOUR_MOSS_GREEN,
	COLOUR_BRIGHT_GREEN,
	COLOUR_OLIVE_GREEN,
	COLOUR_DARK_OLIVE_GREEN,
	COLOUR_BRIGHT_YELLOW,
	COLOUR_YELLOW,
	COLOUR_DARK_YELLOW,
	COLOUR_LIGHT_ORANGE,
	COLOUR_DARK_ORANGE,
	COLOUR_LIGHT_BROWN,
	COLOUR_SATURATED_BROWN,
	COLOUR_DARK_BROWN,
	COLOUR_SALMON_PINK,
	COLOUR_BORDEAUX_RED,
	COLOUR_SATURATED_RED,
	COLOUR_BRIGHT_RED,
	COLOUR_DARK_PINK,
	COLOUR_BRIGHT_PINK,
	COLOUR_LIGHT_PINK
};

/**
 * These colours change depending on the current water colours.
 */
enum {
	COLOUR_DARK_WATER = 9,
	COLOUR_LIGHT_WATER = 10
};

#define COLOUR_FLAG_TRANSLUCENT (1 << 7)
#define TRANSLUCENT(x) ((x) | COLOUR_FLAG_TRANSLUCENT)

#define NUM_COLOURS 32

typedef struct rct_colour_map_a {
	uint8 darkest;
	uint8 darker;
	uint8 dark;
	uint8 mid_dark;
	uint8 mid_light;
	uint8 light;
	uint8 lighter;
	uint8 lightest;
} rct_colour_map_a;

typedef struct rct_colour_map_b {
	uint8 a;
	uint8 b;
	uint8 c;
	uint8 d;
	uint8 e;
	uint8 f;
	uint8 g;
	uint8 h;
} rct_colour_map_b;

extern rct_colour_map_a *ColourMapA;
extern rct_colour_map_b *ColourMapB;

void colours_init_maps();

#endif
